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Ten Commandments Dice Game
by: Emmalea Butler  


Played individually or in teams.

WHAT YOU WILL NEED:

1. 2 Die - large foam dice work nicely for Team play.

2. Playing Cards - Use 3x5 index cards or larger. One of the 10 Commandments is to be written on an individual card, the large Numeral, corresponding to the Commandment, is to be written on the opposite side.

3. Use one (1) set of cards per Team - or one set per Individual Player.

4. One Master Sheet - complete written set of the 10 Commandments. The Class Leader, opposing Team, or opposing Player, will use this as the reference to check the attempts made to recite the Commandment.

OBJECT OF THE GAME:

v To be first Team (or Player) to earn the complete set of 10 Commandments Cards.

TO PLAY:

1. The “Display Area will have a set of Commandment Cards in numerical order - 1-10 - (with the Numeral side up) in front of each opponent.

2. The opponents will alternate turns. The 2 die are thrown, at the same time, making a combination that will correlate with the number of the Commandment. NOTE: The eleven (11) combination of the die (6+5=11), will represent Commandment # 1. An easy way to remember this “6+5” rule is: 1 - God and 1st Commandment = 1and 1) --- But remember that the 2 die that are thrown that add up to 2 (1 on each separate dice) - is Commandment #2.

3. A “Double 6” combination is considered “WILD”. The Team or Player that rolls this combination may select any Commandment that they have not already earned in attempt to add it to their collection.

4. If other “Double Sets” of Numbers are thrown in combination - [2s (=4), 3s (=6), 4s (=8), or 5s (=10)], the Team Member or Player receives an additional roll of the die, and an additional attempt to recite/earn another Commandment Card.

5. If the Team Member (or Individual Player) correctly recites the Commandment without reading it from the card - they EARN the Commandment Card.

6. When a Commandment Card is earned, it is removed from the Commandment Number Card “Display Area” - and stacked to the side - Number side up.

7. If the Player is unable to correctly recite the Commandment - the card is turned over (written words face up), read aloud, and then placed back into the “Display Area” - face down again (Number side up).

8. The first Team (or Player) to earn all 10 Commandment Cards wins the game.

Interesting things to watch:

1. Players will find it challenging when their opponents roll double numbered die, and earn 2 or more Commandment Cards in a row.  
2. Reciting and reading the Commandments aloud will reinforce memorization for all Players.

Copyright 2003 Emmalea Butler
joyfullyservingHIM@nlbaptist.com
 

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